Use Button Events to control LED Display and play Sound
- Concepts:
- Events
- Tone/Note
- Sequence
Duration: 30 - 45 minutes
Materials
A micro:bit, battery pack and 2 x AAA batteries
2 to 4 crocodile clips
Headphones
Blocks
basic.showLeds(`
. # . # .
. . . . .
. # # # .
. # . # .
. # # # .
`);
input.onButtonPressed(Button.A, function () {})
music.playTone(Note.C, music.beat(BeatFraction.Quarter))
music.rest(music.beat(BeatFraction.Whole))
music.beat(BeatFraction.Quarter)
Step 1: Make a Smiley
Open https://makecode.microbit.org/ in your web browser
basic.showLeds(`
. # . # .
. . . . .
. # # # .
. # . # .
. # # # .
`)
From Basics, drag a show LEDs block into the coding area
Connect your micro:bit to your computer via USB and click Download
.
Follow the instructions to move the code to your micro:bit.
input.onButtonPressed(Button.A, function () {
basic.showLeds(`
. # . # .
. . . . .
. # # # .
. # . # .
. # # # .
`)
})
input.onButtonPressed(Button.B, function () {
basic.showLeds(`
. # . # .
. . . . .
. . . . .
# . . . #
. # # # .
`)
})
From Input, drag an on button ‘A’ pressed block into the coding area
Snap the LED face into the block
Create a ‘B’ button block with a different LED face
Download the code to your micro:bit and try the A & B buttons
Step 3: Add Headphone Speakers using Crocodile clips
Connect GND to the base of the headphone jack using a second crocodile clip (usually black)
Connect pin 0 to the tip of the headphone jack with a crocodile clip
attaching batteries and micro:bit
Attach the micro:bit & battery-pack to the guitar body
connecting headphone speaker
Connect the headphones with crocodile clips
The micro:bit can play music
The play tone block allows a range letter note tones from C to B5.
Songs are played using sequences notes. Like the beginning of a birthday song (C, C, D, C, F, E).
input.onButtonPressed(Button.A, function () {
music.playTone(Note.C, music.beat(BeatFraction.Quarter))
music.rest(music.beat(BeatFraction.Whole))
music.playTone(Note.C, music.beat(BeatFraction.Quarter))
music.rest(music.beat(BeatFraction.Whole))
music.playTone(Note.D, music.beat(BeatFraction.Quarter))
music.rest(music.beat(BeatFraction.Whole))
music.playTone(Note.C, music.beat(BeatFraction.Quarter))
music.rest(music.beat(BeatFraction.Whole))
music.rest(music.beat(BeatFraction.Whole))
music.playTone(Note.F, music.beat(BeatFraction.Half))
music.rest(music.beat(BeatFraction.Whole))
music.playTone(Note.E, music.beat(BeatFraction.Whole))
})
input.onButtonPressed(Button.A, function () {
basic.showLeds(`
. # . # .
. . . . .
. # # # .
. # . # .
. # # # .
`)
music.playTone(Note.A, music.beat(BeatFraction.Whole))
})
input.onButtonPressed(Button.B, function () {
basic.showLeds(`
. # . # .
. . . . .
. . . . .
# . . . #
. # # # .
`)
music.playTone(Note.G, music.beat(BeatFraction.Whole))
})
From Music, drag play tone C for 1 beat block under the show leds in Button A Pressed
- modify tone by choosing a note (letter) and experiment with high and low pitches
- set beat to 1
Repeat for Button B event
Download the code to the micro:bit
Try the A & B buttons with headphones and power connected
Congratulations on completing the basic guitar!
Challenge: Create samples of longer music to play for each button instead of the single tone
- Tip: Search for “ABC music notation” or “Easy Music Notes” + the name of a song
NEXT: Light Sensor Tone Control